From publisher blurb:
It is the responsibility of all agents of the Time Patrol to be prepared, at a moment’s notice, to travel into any point in the past, to prevent the mysterious Tocks from making alterations to history. Today’s mission will bring a team to the 1820s, visiting the small town of Throop in rural New York; but to what end? The motives of the Tocks are mysterious at the best of times, but on this mission, there’s more going on than meets the eye.
This is a standalone adventure for the Fate roleplaying game, along with the Time Patrol background material. The adventure is suitable for roleplaying newcomers as well as experienced Fate players, and is paced to work in limited-time settings like conventions as well as in regular session play. You will need the Fate Core rules.