Librarians are beginning to see the importance of game based learning and incorporating games into library services to increase patron engagement and interaction. This book is written for librarians interested in using games to improve patron or student knowledge of library services and decrease patron anxiety of the library. This book provides practical suggestions and methods of incorporating games or game elements into library services focusing on outreach and instruction.
This essay collection discusses innovative uses of games in libraries and focuses on the game making process. The contributors of this book are all interested in games and how they can be used for game-based learning or other library purposes, such as outreach. A variety of game usage across different types of libraries is considered.
The purpose of this book is to bring together distinctive uses of games in libraries or educational institutions and share these ideas with others to inspire the making and use of games by other librarians and educators.