This is a game designed to be run in three hours with a group of players unfamiliar with either the game setting (Boston) or the game mechanics (Savage Worlds). It is a game primarily about characters exploring a world where the rules of their lives are unaccountably turned on their heads, and trying to make decisions about how to cope with the new world around them.
There are investigative components to the game, but they are intended to be easily-accessed stepping-off points for characters to make decisions and engage in the action of the story.
from Story Abstract:
A group of police characters (PCs) are sent to investigate a series of “sabotages” where critical city infrastructure is kept offline after a major disaster has occurred in the city of Boston.