From publisher blurb:
Wolverton rests on the rocky shores of the far-flung Lonely Coast. The mighty fortress Caer Syllan keeps a protective eye over its harbour which hosts ships from all over the world coming to trade for the precious metals and gems pulled from the nearby mines. A muddy, noisy place, Wolverton is home to hardy frontier folk eking a living from the earth while contending with half-goblin tribes, packs of shadow wolves and other monsters dwelling in the nearby Tangled Woods.
Although the town serves as Lord Locher’s seat and the capital of the Lonely Coast Wolverton’s muddy streets are far from safe. While regular patrols ward Wolverton and the surrounding villages from monstrous incursions, new threats rise to weaken the Lochers’ iron-fisted grip. Merchants tired of high taxes and tariffs secretly plot ways to take power while in the streets smuggler gangs fight one another in a vicious turf war. Beyond these threats lurk even greater dangers. In a black stone tower, a vile necromancer plots his path to lichdom and the conquest of the Lonely Coast while a villainous monster secretly makes his home in the previously abandoned sea caves of Morveren’s Galley. Thus, brave adventurers will always find a welcome among the folk of Wolverton! Wolverton stands on the Lonely Coast, but is easily adapted to almost any GM’s home campaign.
This product is a Dual Format PDF.The downloadable ZIP file contains two versions, one optimised for printing and use on a normal computer and one optimised for use on a mobile device such as an iPad.