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Information
RPG
Genre
Series Code
 
Category
Mechanic Show More »
Designer
Artist
Production Staff
Publisher
Year Published
2013
Primary Name
Hexploration-2-Go
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ObjectID: 160949
Versions
Pg. 1
Nick: 
PDF version
Publisher: 
Year: 2013
Electronic (PDF, DOC, eBook, HTML, etc.)
2 pages
Size: A4
German
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Description Edit | History

From Introduction:

Mit Hexploration-2-Go und einem W20 kannst du eine eine komplette, spielbare Welt für mutige Slayer erwürfeln. Los geht’s!

Hex, Hex!
Hexfelder werden als Einheiten zur Unterteilung benutzt, weil sie auch bei diagonaler Bewegung immer den gleichen Abstand zueinander haben. Die ideale Größe zwischen zwei Seiten sind 9 km, weil sich keine krummen Teilungen ergeben und das Hex verwaltbar bleibt. Auf Meereshöhe beträgt die Sichtweite zum Horizont max. 5 km. Wenn Slayer ein Hex betreten, können sie nicht in angrenzende Hexfelder schauen bis sie min. zur Mitte vordringen oder einen Aussichtspunkt finden. Pro 100 m Höhe wird ein weiterer Ring um das aktuelle Hex einsehbar (nur Geländeart).


Translation courtesy of GOogle:

With Hexploration-2-Go and a W20 you can get a complete, playable world erwürfeln for bold Slayer. Let's go!

Hex, Hex!
Hexes are used as units to divide, because they always have each other the same distance even with a diagonal movement. The ideal size is between two sides are 9 km, because there are no crooked divisions and the hex remains manageable. At sea level, is the sight of the horizon max. 5 km. If Slayer enter a hex, they can not look into adjacent hexes until min. penetrate to the center or find a vantage point. Another ring around the current hex is per 100 m altitude with privacy (only terrain).

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