From publisher blurb:
A corporate executive is being held for ransom by a local street gang. Management wants him back, but doesn't want to get involved, so the hire a group that can handle a delicate job like this. The heroes are hired to make to make the exchange, with a promise of a bonus if they return the executive alive and hold on to the ransom money.
A simple job, right ami? Just have to handover a case for the suit. But this is 2090, omae, and every job is not always as it seems.
This one page adventure is designed a 4 to 6 hour session of play, but easily can be extended for a longer session or used as part of an on-going campaign.