From the back cover:
CREWS SHOULD KNOW THINGS DON'T GO SMOOTH
Need help gettin' your Crew into heaps of trouble? THINGS DON'T GO SMOOTH expands the 'Verse with a passel of characters and shiny new rules like scene and location triggers. Perfect for an upstanding GM like yourself! To use what you find in THINGS DON'T GO SMOOTH, you'll need a copy of the FIREFLY ROLE-PLAYING GAME. Dong ma?
WHAT YOU GET IN THIS HERE BOOK
NEW VILLAINS AND VARMINTS
Meet spies & crime bosses, rival crews, the unexplained, and more!
PACKED WITH GM ADVICE AND RULES
Find advice on Reavers and an Episode generator! Filled with new Distinctions, triggers, and more.
TWO NEW FULL-LENGTH ADVENTURES
Introduce your new Antagonists and rules with "Merciless" and "Thieves in Heaven"!
From publisher blurb:
Life's not easy. Don't matter whether you're flying a leaky boat along the Rim or dodging Alliance cruisers in the Core, there's always something or somebody getting in the way of a Crew's honest day's work.
THINGS DON'T GO SMOOTH presents a baker's dozen of shady crews, crime bosses, megalomaniacs, and unexplainable phenomena designed to get in the way of your Crew. Each includes a wealth of story hooks, supporting characters, locations, ships, and background material to help you bring the 'Verse to your table.
GMs will also find over 50 new Distinctions and Signature Assets, new enemy boats, rules for scene Traits and triggers, plus the Episodes "Merciless" and "Thieves in Heaven" to bring these characters to life! The FIREFLY RPG is required to use this supplement.
We think you'll appreciate the following:
- Find 4 types of Antagonists ranging from crime bosses to the unexplained.
- Offers advice on how to handle Reavers using Cortex Plus.
- New rules introduce scene Triggers — giving GMs more dice to roll!
- Use our fancy Episode Generator. Never get stuck for ideas again!