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Information
RPG
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Series
Series Code
 
Category
Mechanic
Designer
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Publisher
Year Published
2014
Primary Name
Reunion: Class of 1994
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ObjectID: 169917
Versions
Pg. 1
Nick: 
Version 1.0
Publisher: (Self-Published)
Year: 2014
Electronic (PDF, DOC, eBook, HTML, etc.)
12 pages
Size: Letter
English
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Description Edit | History

designer blurb

A playset for the Fiasco roleplaying game by Jason Morningstar. Playset written by Zach W. Lorton for the RPGGeek Fiasco Playset Contest 2014: Celebrations.

From the playset description:
"Nobody owned a cell phone, parents trusted us when we went out at night without the use of GPS tracking, and our social network was our home phones -- that is, if we were lucky enough to have a job to pay for a separate landline at the house. Music was changing for the better, movies were getting wider, and TV was getting riskier. We always had to look up the phone number to the neighbourhood pizza joint in something called a “phone book”, but we had our friends’ phone numbers memorized. We were less than ten years away from a technological revolution that would make our world seem quaint, and we were none the wiser. High School was all we knew.

This suburban high school class has had its share of memories -- victorious, hysterical, wistful, and tragic. Now, it’s time to come together to celebrate after 20 years of being apart. Some people want to live it up with their best friends and reconnect with old ones. Some want to take advantage of having a target-rich environment to sell cars, homes, software, and ideas. Others, however, are looking for closure, rekindling old feelings, and good old-fashioned retribution. This reunion seems like the best place to make it happen."

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Pg. 1 of 1
3 Reunion: Class of 1994 - Version 3.0
Revised edition 07.05.15
English
2015-07-05
6 Reunion: Class of 1994
Playset for the roleplaying game Fiasco by Jason Morningstar. Playset written by Zach W. Lorton. Nobody owned a cell phone, parents trusted us when we went out at night without the use of GPS tracking, and our social network was our home phones -- that is, if we were lucky enough to have a job to pay for a separate landline at the house. Music was changing for the better, movies were getting wilder, and TV was getting riskier. We always had to look up the phone number to the neighbourhood pizza joint in something called a “phone book”, but we had our friends’ phone numbers memorized. We were less than ten years away from a technological revolution that would make our world seem quaint, and we were none the wiser. High School was all we knew. This suburban high school class has had its...
English
2014-12-02
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RPG Item Rank: N/A
Num Ratings: 2
Average Rating: 8.50
Standard Deviation: 1.50
Num Views: 329
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Fans: 1
Personal Comments: 1
Users Owning: 6
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Total Plays: 0
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