From publisher blurb:
A blazing islet. The incandescent beacon which now rages atop its lighthouse is an unsetting sun throwing deep shadow for leagues and raising a wind which draws into its swirling haze the unsecured, the inquisitive and the opportunist.
Condensed to one page for slipping in among other materials, this sandbox-oriented content is intended as an easily absorbed framework for improvisation to be adapted by the user as preferred for a wider setting and specific system.
It presents core ideas and key numbers to fall back on, with general approaches that can be applied in other situations.
The content covers map generation on the fly for an abstracted islet as well as suggestions for aspects of the locality, including various arrivals, a weakened lighthouse, vessel and floor contents and a liminal material.
The surrounding airs and waters could be detailed using Elaboration: Atmosphere & Liquid, while the seafarers could be developed using Character: More or Less Promising Olde Worlde Adventurers.