From the introduction:
Capes is a radical departure from many roleplaying games. For many groups, it provides the tools to create better stories and
enjoy the process more. But it's genuinely not right for every group. This document should help you get some idea of what it's
about, and run your group through a quick session of the game.
This document assumes that you're familiar with more traditional forms of roleplaying already. If you've somehow happened upon
this document without ever having played another game then what follows may sound a bit nonsensical.
Capes Lite presents the fundamentals of the Capes game, and makes it available as a free download. In Capes, there is no GM and D6 dice are used fairly sparingly to determine success of opposed actions. Character building is very rapid using pre-generated "click together" modules; the Lite version of the game does not have rules for creating your own modules.