Rage, Precognition, Grace, was originally released as part of a 24-Hour RPG contest as a one-page RPG. It was later re-worked and re-released in this expanded format.
Characters have three Base Traits: Rage, Precognition, and Grace. Characters select a Race which grants bonus points into a Pool; Base Traits start at a value of 8 but can be varied between 0-23 (the Combat Table matrix only runs to 20, however). Combat is resolved by comparing the Attacker's Combat Value (Grace + Weapon Skill + 7) against the Defender's Combat Value (Grace + Weapon Skill + 7) on a matrix table to obtain a target number between 3 and 12. The attacker must roll 2d6 and meet or exceed the target number.
Characters have a variety of Skills available and also may cast several Spells. Characters do not have a Class but do have a Type which determines (limits) some abilities. The rules conclude with a character sheet.