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Information
RPG
Genre
Series Code
 
Category
Mechanic
Designer
Artist
Production Staff
Publisher
Year Published
2006
Primary Name
The Parasite Project
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ObjectID: 185841
Versions
Pg. 1
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PDF Version
Publisher: (Web published)
Year: 2006
Electronic (PDF, DOC, eBook, HTML, etc.)
2 pages
Size: A4
English
View
Corrections
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Description Edit | History

From the introduction:

Human territories are being threatened by an insidious enemy, one that the modern civilization invited without any suspicions. In the sprawling electronic jungle of technological devices, perfectly camouflaged in the environment filled with TV-sets, computers, and microwave ovens, a new species is born. The Parasite.

User summary:

In many respects the game uses a traditional narrative approach to gaming. However, The Parasite Project uses an unusual system to balance play-each character uses a stopwatch and must "run time" when they are performing narration. Prior to the game, an "Incubation Time" is established. If a player exceeds the "Incubation Time" they are overcome by the parasite and they are out of the game. The game also utilizes Hope Tokens that can be gained and spent to influence the narrative.

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