From the introduction:
You are in the coastal town of Spireport, a den of brutal thieves and pirates kept vaguely in check by the equally brutal militia and the iron-fisted Lord Verek. You have the misfortune of finding yourself here, and decide to take a rest in the Shark Jump tavern, named for it's annual shark jumping competition. Not wanting to risk a fight, you leave your weapons at the door with the huge, scarred bouncer...
Each adventure book for Legend of the Wayfarer presents a solitaire adventure for use with the game. These proceed, typically, by presenting a paragraph or so of text followed by a test or decision which leads to another page. Each adventure book also has a page of random numbers in case the player is in a location that does not facilitate die rolls.