| #Threeforged RPG Design Challenge Entry
| This RPG item was a submission to the #Threeforged RPG Design Challenge. It was developed by three different designers in a randomized, anonymous fashion. For details, and for information on how the versions are structured, see the series RPGGeek entry here: #Threeforged RPG Design Challenge 2015. All of the entries are available here: #Threeforged RPG Design Challenge Winners and Everything
Entry #153; Stage One: Vivian Abraham; Stage Two: Joe Wasson; Stage Three: Ella McConnell
From the Introduction:
You are all students at a school for witches and wizards. First and second period is Double Potions. Will you get into trouble in class? Will you be sent to the nurse’s office? Or will you work together to successfully create a magical potion?
Potions are not to be taken lightly. They are among the most powerful magic that exists. You may think that it’s fun to create a little fart juice for your fourth period magical animal taming or a sneaking syrup to get past the hall monitor but potions have been the cause of almost every major incident in wizarding history.
Brewing potions is dangerous business. When the magical essence of something as small as a cucumber seed is release in the wrong way it can have disastrous consequences, so I expect you all to behave and focus.
Double Potions is a game for 2 to 6 players. You will need a handful of six-sided dice, a bunch (about 10) of tokens in each of four colors and an opaque bag. You will also need your wits as Double Potions is a game as much about improv as it is about rolling dice. Oh, and it’s also about potions, but only mildly so.