From the "How to Use the Curious Characters Deck" section:
Within this deck is an assortment of characters who could appear in a Call of Cthulhu game. Some could be allies or sources of expertise for the investigators, others might pose minor threats, and some could easily become major villains.
All of the characters have been created for the 1920s jazz era setting; however, most could be used for more contemporary encounters (perhaps substituting Computer Use for Library Use, and so on). Each character is fully presented with skills, weapons (if any), and key backstories.
The characters presented are a resource for Keepers
to use as they will, but here are some suggestions:
- Use the characters as non-player characters to insert into games.
- Use the characters for inspiration when constructing scenarios.
- Utilize the character’s characteristics and skills when in a hurry – for example, using the details on Kieran O’Hara’s card (the uniformed police officer), when a generic policeman is required, and so on.
- Use as a replacement player characters (perhaps allowing the player to modify backstory elements to better suit the current game you are playing, as well as giving them an additional 100 skill points to spend on any skills they desire).
Note that each character has been given a secret. It is up to each Keeper to decide whether to build upon that secret within their games, or to ignore it.