From the introduction:
A Kobold's life is short and violent. Each player (except the Game Master) must make a new Kobold at the start of the game and every time their previous Kobold dies. Each time this happens, subtract 1 from the tribe. At 0, the tribe faces extinction, as the players are the last Kobolds left.
The resolution mechanic uses opposed die rolls where a Kobold rolls D6 compared to the game masters roll (of 1D6, 2D6, or 3D6, depending on difficulty). High roll wins. Each kobold has one advantage and one disadvantage, determined by the player at creation.
The game received "Honorable Mention" in the Two-Page Tabletop Competition.