The game involves a life of crime. The players must balance their character's "street cred" with their notoriety so they do not attract too much police attention. The characters are all members of a team; each character should have a specialty. Characters may define three Skills and use them (only once per session) to gain a +2 bonus on a roll. Actions and combat are resolved with a simple D10 roll.
The game can be played in any "added" genre; the rules suggest Science Fiction, Fantasy, Modern, and Steampunk as particularly appropriate.