Characters have four "Stats" (Attributes... sort of): Fight, Banter, Drink, and Swagger. If needed, a random "situation" can be generated. The purpose of the game appears to be to determine which character can be the biggest jerk, which is resolved by a game of Rock-Paper-Scissors. Should this result in a tie (?) then a die roll is used. Advanced rules provide for a sort of semi-LARP play style.