User summary:
Characters in the game have two sets of five Types (Attributes). Each Type, except Strength, has a numeric value called Rank. Each Type in set one has an associated Dice Type (d4, d6, d12, d20, d100) and the set includes Strength/Physical, Endurance, Ability, Mind, and Soul. Set two includes Dexterity, Strength/Frame, Error Defense, Error Skill, and Hack. Characters also have a variety of Skill. Character progression is tracked in Levels, with an associated sub-category called Spirit. Levels and Spirit are tracked for three separate categories: Combat, Hacking, and Endurance.
The game's organization is somewhat confusing and clarity is not helped by numerous grammatical errors and random in-rules attempts at sophomoric humor.