Characters in the game have four Attributes - Victimizer, Martyr, Fighter, Collaborator. Each Attribute has an associated dice pool. Action resolution utilizes a fascinating implementation of the c.f. "Prisoner's Dilemma". In another interesting meta-game implementation, players (not characters) may attempt to convey their characters' intended strategy using a minimal type of live-action play (clenching fists, etc.). The outcome is based on an interaction of the two strategies (further complicating things, the declared intended strategy need not be followed in play).