The definitive sourcebook for introducing modern and magical pistols to your Fifth Edition games! Whether you plan to run a modern-era game, a techno-fantasy campaign or just need to introduce a few alien relics from an advanced, forgotten civilisation, this book has you covered. Assembled by the eccentric but nevertheless brilliant dwarf explorer and gun aficionado Zane Ironheart, the Guide to Pistols features:
Simple rules for handling firearms in Fifth Edition, including ammo, malfunctions, burst fire and autofire.
7 basic pistol models to get you started. Go with an Autoloader, a traditional Six-shooter or trust in the power and precision of an One-shot Express.
25 magical pistols, from uncommon guns with useful abilities all the way up to legendary pistols that will shake the entire battlefield. Incinerate your enemies with the Firestarter. Blast them to pieces with the Ruinous Bolter. Bring law to the lawless with the Righteous Judge.
New feats, a new fighting style and a new martial archetype for pistol-wielding fighters.