This document attempts to bring a tactical combat system which may be used with miniatures and a hex grid to Fudge.
Some may object that this is counter to the very nature of Fudge. It is a rules light system, after all, and all the "crunch" and "roll-playing" that comes with a map-board tactical combat system are not in keeping with the spirit of the rules. I disagree. Some people are visual enough that it is much easier to "get in to" the combat if they visualize what is where (and, importantly, so that all present visualize something consistent). Miniatures are a great aid to this.