Characters in the game have an identified suit (Spades, Clubs, Hearts, Diamonds) that in turn gives access to Attributes. Not all Attributes are used, however. Attributes have numeric values assigned from a standard array. Play proceeds in turns with tokens moving on a board (provided as a print-and-play component of the game). The intent of the game is to provide introductory roleplaying sessions to acclimate new players.
A character sheet also is included as a print-and-play component.