From publisher blurb:
It’s a time and a place made for swashbuckling adventure. France has a weak king, a barren queen, a wicked first minister, a splintered populace, and enemies on every side. Into that breach step the men of the King’s Musketeers. Brave men to be sure, but brave in a foolhardy way that you can’t help but admire, even as you shake your head in disbelief. Still, thank God for them, because it’s going to take a fool like that (or a company of them) to save the crown and the nation’s honor!
And One For All is a sourcebook for games inspired by The Three Musketeers, designed for use with the QAGS Second Edition rules. It includes extensive setting information, combat rules, GM tips, a complete sample adventure (“How the Musketeers Stole Christmas”), invaluable appendices, Combat Cards, and more!
All for one. One for all!