From the introduction:
Trauma Control is a game about being pushed past your breaking point and attempting to pull the pieces together. Something horrible has happened to the protagonist, and together players will tell a story that reassembles the character's history. As they explore the physical environment – an asylum, a mansion, a suburban home – they will put together experiences and sensations to reunite (or finally destroy) the protagonist’s fragmented self.
The game requires a custom card deck of 100 cards. The cards are not provided in the document but it provides a brief suggestion of what they may be like. The cards are used to present an image to spur creativity. Otherwise, the game entirely is a narrative excursion.