This is not a roleplaying game in the traditional sense. There are no rolls to make for social interactions or puzzles, among other things. You’ll only roll dice is if your character is clashing with another. This may in-clude verbal battles, combat, or even sneaking around. It is up to the game master to determine what is suitable for a dice roll. Otherwise, you’re largely in control of your character, what he or she does, and the story you’re telling with them.