From the introduction:
Weary from travel and miserable from a cold downpour, you and your companions come across a little village set in a clearing in the forest. Surrounded by wet fields, are the grey outlines of buildings. A warm glow comes from the largest building in the town.
You make your way through the sodden streets up to the stone porch of a country inn. A creaky wooden sign over your heads reads The Vaspar Inn: Haven for lost souls. Shrugging off your wet overcoats, you enter the building. The warmth of the room pleasantly warms your cold bodies. The innkeeper, a plump, short man wearing a simple apron, produces a warm mug of ale for each of you. You notice that you are the only people in the inn proper.
User summary:
Some versions of the scenario are distributed with a PostScript (.PS) encoded map file.