The Filbar Quest series continues with FQ11 – Dungeon of Telgus Miner. As you continue to pursue the lost pages from the Codex of Gamber Dauch (Daw-sch) you receive a missive from your cleric’s church. With your fame building the Caravan Masters have gone to the church to request your assistance with a strange humanoid uprising in the west. After a bit of research, you discover the area may/may not be home to a magical crozier. The trouble is in a rural area and home to the community of Rantoul. A meager humanoid incursion shouldn’t cause you too much trouble and you decide to accept the mission!
This adventure setting was designed for 1st/2nd Edition AD&D for the Filbar Quest Campaign for a group of mid to upper level adventurers and DM. This adventure is easily adaptable to most any game and system.