Being a compendium of wild surges sophisticated and risqué
From the introduction:
When I first saw Tome of Magic years ago, I was instantly drawn to the Wild Mage specialist. The promise of power tempered with the very real danger of destruction was too seductive a prize to resist, and I was hooked. That was way back in the early nineties, when The Internet was still just a gleam in Al Gore's eye. Once I found Usenet, and later when I gained web access, I searched far and wide for anything I could find about Wild Mages, their spells, and their beloved Wild Surges. Then, a few years ago I came across The Net Libram of Random Magical Effects Version 1.20, which is a list of 10,000 chaotic results for use with Wands of Wonder, Wild Magic Surges, strange artifact effects, or goddess knows what else, and I loved it!
Previously I’d downloaded The Complete Guide to Unlawful Carnal Knowledge and found it tremendously entertaining, with more than a little serious game application to be gleaned from it. The spells were especially delightful, but I enjoyed the whole thing probably for the very reason that critics might decry it. Eventually I had one of those weird little epiphanies suggesting that I make some kind of contribution. I didn’t have the will or patience to research a lot of esoteric detail, nor did I want to spend too much time slaving over game mechanics or beta testing. So I decided that the best way to contribute was to combine two of the more amusing aspects of gaming into one single Netbook. And from that humble beginning, I came up with the tome you’re now perusing.