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14 Days (2015)

Average Rating: 6.50/10
RPG Item Rank: N/A
Information
RPG
Genre
Series Code
 
Category
Mechanic
Designer
Artist
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Publisher
Year Published
2015
Primary Name
14 Days
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ObjectID: 209534
Versions
Pg. 1
Nick: 
PDF
Publisher: Make Big Things
Year: 2015
Electronic (PDF, DOC, eBook, HTML, etc.)
30 pages
Size: Letter
English
View
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Description Edit | History

Publisher's Blurb
Why Migraines?

We designed 14 Days with a focus on migraines because the subject matter is personal, and it’s one we can present with confidence.

The mechanics of the game are based on the unpredictability of migraines and the medications, rebound headaches, and misconceptions. However, there are many types of chronic pain that impact and reshape people’s lives. We hope 14 days can serve as a resource for building empathy and understanding.

14 Days isn’t a game about describing pain. It’s a game about balancing the responsibilities of everyday life when you don’t know what tomorrow will bring.

Though 14 Days centers around migraines, you don’t have to know anything about migraines to play. Some folks who played and enjoyed the game include:

  • People who experience migraines or other chronic pain conditions
  • The friends and family members of people with chronic migraines
  • People interested in a deeper look at the day-to-day impact of chronic pain
  • Folks who enjoy tabletop games!
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Num Ratings: 2
Average Rating: 6.50
Standard Deviation: 1.50
Num Views: 63
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Personal Comments: 1
Users Owning: 4
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