From the introduction:
This is a fantasy larp. Within, you will find tales of wizards and rogues, fighters and clerics. But they will not be tales of great deeds, nor evil conquered, nor treasures won. They will be the other moments. You probably know them as what happens during “downtime” or “after a night’s rest”, though you’ve likely never taken as close a look at them as you will in this game. This game requires any even number of players from 6 to 12, any number of hours from 1 to 2 (depending on the number of players), and a timekeeping device. Nothing else is required, though name tags and something to represent physical objects in the game (anything from actual props and costuming to index cards to write upon) may enhance the experience.