A One-Round Living Greyhawk Sheldomar Valley Metaregional Adventure
Form the introduction:
The "high and the mighty" is how your old pap put it, when discussing the powerful men and women who made things happen and ruled the world. Hard to believe, but you seem to have entered that lofty sphere yourself, and your companions with you. How else to explain why disparate factions of weal and woe dog your heels in a desperate scramble for thaumaturgy that has drawn the attention of the high and mighty in the Sheldomar Valley?
A one-round Sheldomar Valley metaregional woodlands adventure for [character levels] 10 - 14, and Part six of the Secrets of the Suss series.
Racially diverse parties are recommended.
Note: This adventure is of particular interest to [player characters] that are members of the Silent Ones, Seekers, and Knights of Luna meta-organizations.