From publisher blurb:
The party enters an inn. Now the players will probably be expecting one of two things: finding clues to advance the plot, or a chance to rest and renew resources. It’s all good and well, but sometimes these things are done with one or two dice rolls, just so we can get out of the inn and back into the “real” adventure. The inn is usually thought of as a place that provide a few needed services for the rest of the story, not as a part of the story.
In case you’d like to do a bit more with your inns – or if you need to fill in a few minutes at the start or the end of the session, while the party is in an inn – here are a few suggestions for interesting inns.