A One-Round Living Greyhawk Shield Lands Regional Adventure
From the introduction:
A hidden village on the cusp of war finds itself in need of heroes. The evil armies of Iuz have launched new strikes against the Shield Lands. Some of the Greycloaks’ elite scouts have gone missing and are presumed dead. While the Standing Army must reinforce its defenses around Gensal, it falls to a handful of adventurers, either exceedingly brave or foolish, to undertake a vital intelligence-gathering mission. They must travel far beyond the relative safety of the Shield Lands’ new borders, along a path cloaked by the shadow of death. Will the adventurers succeed and be hailed as heroes? Or will they find themselves trapped in battle, desperately seeking any means of escape, and finding none? A one-round Shield Lands adventure for battle-hardened characters unafraid to die for the Reclamation.
This adventure contains some untiered encounters and supports characters of levels 1 to 14.