In Necromancer’s Last Stand, your high level party is placed into the middle of a several decades old conflict. A new plan has developed as the forces of good begin to make headway. Called to the general’s tent you and your associates are asked to accept a hazardous ‘end around’ move to attempt to take out the evil leader. The way will not be easy and a plethora of challenges lay between the general’s tent and victory. There will not be attack and retreat opportunities and you know you’ve only got one shot at ending the violent conflict.
This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign for a 4-6 PCs of 14th – 16th level. This adventure is easily adaptable to most any game and system but was designed for a warfare environment.