The Hotness
Games|People|Company
Legacy of Dragonholt
Ironsworn
Book 1: The War-Torn Kingdom
The End of the World: Zombie Apocalypse
Tales from the Loop
Out Of Dodge
Waterdeep: Dragon Heist
The End of the World: Wrath of the Gods
Masks of Nyarlathotep Gamer Prop Set
Santa Vaca: A Hack of the World's Most Popular RPG
Yggdrasill Core Rules
Hulks & Horrors
DDIA-VOLO: In Volo's Wake
Kids on Bikes
The Fantasy Trip: Legacy Edition
Lex Arcana Quickstart
Call of Cthulhu (6th Edition)
The Great Pendragon Campaign
Fiasco
Blades in the Dark
Adventures in Middle-earth Player's Guide
Vampire: The Masquerade 5th Edition Core Book
RuneQuest: Roleplaying in Glorantha
Delta Green
Lex Arcana
A Quick Primer for Old School Gaming
Middle-earth Role Playing (2nd Edition)
Warhammer Fantasy Roleplay Core Set
Heart of Ice
Dungeon Crawl Classics Role Playing Game
Rappan Athuk (Pathfinder Version)
Princes of the Apocalypse
The Warren
Curse of Strahd
The Black Cube
Dusk City Outlaws Core Game
Starfinder Core Rulebook
Babbage's Engine
Philohuman BBQ
Phones of Glory
Infinity the Roleplaying Game Gamemaster's Guide
The Crisp Line
Remnants
Questors
A Baker’s Dozen of Rumours (And The Truth Behind Them)(5E)
Unearthed Arcana
The Dying of the Light
Burning Empires
Dogs in the Vineyard
Spirit of the Century
Versions
Pg. 1
Nick: 
200 Word Challenge 2017 plaintext
Publisher: (Web published)
Year: 2017
Electronic (PDF, DOC, eBook, HTML, etc.)
1 pages
Size:  
English
View
Corrections
Link Image
Description Edit | History

Publisher summary
For any number of players, each of whom wants to walk away with the full contents of the Vault. Think to yourself what you'd do with all that money -- debts paid, loved ones saved, mistakes undone.

This game jumps back and forth between two scenes: the planning stage of a heist, and the heist itself.

'Judge Comments
Of the many great heist games I read for this year’s competition, No Mistakes, Only Deeper Plans stood out with a really neat mechanic for dealing with player failure. The game jumps between the planning phase and the actual heist as you play. Players plan their heist together, and then begin the mission. Where it gets interesting, and what really makes it a stand-out game for me is how it handles failure. When a player character fails a roll during the heist, the scene jumps back to the planning phase where it is revealed that the failure was actually part of the group’s plan all along. The player explains how this failure was “intentional” and how it leads to the next phase of the plan just like in so many heist films. Once the characters enter the vault, the game ignores the planning phase, and players have to work against each other as only one of them will be getting out with the money. Using such a clever method for turning failures into successes is for me one of the best approaches to player failure in an RPG and something I’d love to see in more games. - Armand Kossayan

More Information Edit | History
This page does not exist. You can edit this page to create it.
Updating...
Thumbs Up
Marketplace
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No items found
{{product.numforsale}} for sale {{product.price}}
{{product.prettycondition}}
{{product.listdate|truncate:"10"}}
Updating...
Thumbs Up
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No items found
{{item.title}} {{item.timeleft}}
{{item.currentprice}}
Updating...
Thumbs Up
Images
Gallery:
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No images found
Updating...
Thumbs Up
{{title}}
Category: Language:
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No videos found
{{video.numrecommend}} {{video.title}} {{video.language}} {{video.username|truncate:"10"}} {{video.numcomments}}
Updating...
Thumbs Up
{{data.config.moduletitle}} Relationship:
[] [Forums »] [Post »] [Search »]
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No threads found
{{thread.numrecommend}} {{thread.subject}}
Last Post {{thread.lastpostdate|truncate:"10"}} Posted {{thread.postdate|truncate:"10"}}
{{thread.user.username|truncate:"10"}} {{thread.numposts-1}}
Updating...
Thumbs Up
{{title}}
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No posts found
{{post.numpositive}} {{post.title}}
by
{{post.numcomments}}
Files
Title | Hot | Recent
[Browse »]  [Upload File »] Language:
Pg. 1 of 1
No Files Found.
Linked Items
Sort: Pg
Relationship:
Pg. 1
No Articles Found
Updating...
Thumbs Up
GeekLists
[Browse »] [Summary »]
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No lists found
{{list.numpositive}} {{list.title}} {{list.username|truncate:"10"}} {{list.numitems}}
{{list.lastreplydate|truncate:"10"}} {{list.postdate|truncate:"10"}}
Statistics
RPG Item Rank: N/A
Num Ratings: 0
Average Rating: 0.00
Standard Deviation: 0.00
Num Views: 55
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 0.0
Fans: 0
Personal Comments: 0
Users Owning: 0
Users Wanting: 0
Users Trading: 0 [find trade matches]
Price History: View
Total Plays: 0
Plays This Month: 0
Tags
Your Tags: Add tags
Popular Tags: [View All]
Updating...
Thumbs Up
Web Links
Category: Language:
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No Web Links Found
Link {{cat}} {{lang}}
{{weblink.postdate|truncate:"10"}}
User Information
Use this tool to rate games, save comments, and manage your collection.
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.