From the back of the book:
A fast paced role-playing game designed to allow the characters to acquire power but still be challenged by their opponents.
• Magic Quest allows for all classes of characters to attain a spell progression.
• Magic Quest gives the Quest Master (QM) the ability to convert any monster from any game for use with Magic Quest.
• Magic Quest includes the following guides in one information packed book: The Player's Guide, The Quest Master's Guide, Dragons and Deities Guide, The Monster and Animal Guide and even a Special Beings Guide.
• Magic Quest contains over 430 spells that can be acquired by any class character.
• Magic Quest has 14 different character races to choose from with 7 brand new exciting races never before seen.
• Magic Quest has an experience point system that rewards ideas, ingenuity, bravery and fighting ability.
• Magic Quest also has a bonus points system that a player can use to "buy" extra bonuses for his/her character.
• Magic Quest has a skill system that has basic skills, given skills and special skills.
• Magic Quest has 4 main classes each character starts from, then at 3rd level choose their sub-class, which has 12 choices among them.
• Magic Quest allows the character to produce their own magical items, with the ability to acquire the spells through normal progression.
• Magic Quest contains over 100 monsters and special beings that challenge a character throughout the game.
• Magic Quest contains many animals that the character can hunt and experience.
• Magic Quest was created by actual players that know that it is more beneficial to have more information in one book, at a reasonable price, that is fun and exciting for the quest master and the players.