This book is an adventure setting, containing additional material and lore for the fictional world of Radokai and lots of ideas you can use in any of your feudal fantasy campaigns.
Here you can find Game Narrator material, fictions, world atmosphere, non-player characters, plots, adventure suggestions, templates for enemies and allies and much more to enhance and improve your game sessions.
The north of Dagarond, in the single continent of Radokai, is still a feudal and very much reclusive region with a whole lot of intrigue, traditions, plots, signature characters, antagonists, allies, factions, institutions and religions of its own.
To survive or thrive in the north as a sukenja is not an easy task, and provides strong moral dilemmas, muscled challenges and quality roleplaying opportunities!
We hope you enjoy your adventures in this faraway land of sukenja, gryphons, lords and Kreen!