From publisher blurb:
The jester, a subclass of the bard, possesses a combination of magical, spoken, and acrobatic (tumbling, juggling, etc.) skills. In combat, they are particularly skilled at those weapons which are thrown or tossed, this carrying over from their juggling skills. Their abilities to convince others of various things, distract, etc., through their verbal patter is of great use when dealing with intelligent creatures, of course.
Do you need a stand-alone jester class for your Old School game? Are you playing a jester and want a quick reference book for the table without having to flip through the entire Players Manual? Curious about Adventures Dark and Deep and want to take a look without diving in all the way? Here's your chance.
The Jester is a complete player class suitable for use with any old-school game. It's an extract from the Adventures Dark and Deep Players Manual, and contains the class description plus all the spells available to the jester class (including a ton of new spells unique to the class).
If you already own the Adventures Dark and Deep Players Manual, you don't technically need this pdf. But it can be pretty handy to have a quick reference guide that gives all the essentials in one place.