Publisher's blurb:
Inside this volume you'll find the following information ...
- An overview of the Plane of Earth, including ways to get there, how to survive, how to get around, and what to avoid
- A look at the powerful entities on the plane, including the Elemental Lords of Earth, the Gargoyle Princes, the Great Khan of the Dao, and the Keepers Under the Mountain!
- 10 new monsters, including the greater basilisk, ancient gargoyle, noble dao, khargra, creeping stone, pech, sandman, and earth weird!
- Hazards to avoid on the Plane of Earth, such as destructive earthquakes, dangerous collapses, ooze flows, magma rivers, and more!
- 13 interesting sites and treasures to be found on the Plane of Earth, including the Great Dismal Delve, the Sevenfold Mazework, the Salt Dungeons of the Great Khan, the Library of Dumathoin, the Deep Crystal Labyrinth, and the Motherlode!
- Adventure hooks for all tiers of play!
- Random encounter tables for the Great Dismal Delve, the Stony Expanse, the Mud Hills, and the Furnaces!
- Three new player options - the Earth domain for clerics, the Stone Breaker archetype for fighters, and the School of Geomancy tradition for wizards!
- A new background - Deep Miner!
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