The White Scorpions are an Order of Assassins who carry out justice killings under the auspices of their God (Tyr), using the deadly Deathstalker Scorpion venom.
The purpose of this book is to:
1) To give flavour, structure and credible back story possibilities to the Rogue Assassin archetype
2) To give PCs a chance to play a good-aligned assassin that can operate in most adventuring parties
3) To give DMs a range of adventure hooks for their Assassin PCs.
The book includes:
An introduction and history to The White Scorpions
A mission statement
Maxims & mottos
Organisational structure of the guild
The Scorpion Tongue
Details on Necrodicta (death sentences)
Details and rules for a new poison – Deathstalker Scorpion Venom
The specially crafted 'Sting' dagger owned by each agent in the Order
Duties, rules and regulations of the Order – a table of rules and punishments
Role of religion in the Order (and a prophecy)
Rules for adventuring as a White Scorpion
A fully developed new background: Trainee Assassin (for those characters who wish to join the guild at Level 1).
Character backgrounds and stat blocks of four prominent guild members, including Grandmaster Oblivion, and Xenia ‘Nightsting’ Zanetti (featured on the cover art).
Dungeon Master’s Class – 15 strong adventure hooks, and some general tips for bringing an assassin’s backstory into the game.