From the introduction:
In order to play, you’ll need two to six players (one to serve as the GM and the rest to be players), these rules, and a set of polyhedral dice (d4, d6, d8, d10, d12, and d20) or an app to simulate dice, and two distinct kinds of tokens.
Unlike many role-playing games where the GM calls almost all of the shots, the players and the GM will work together to craft the story of the game. Think of this as a collaborative effort where you all work together to tell an awesome 80s story where strange things happen.
This Ashcan Edition of the game was released for free public download during the kickstarter for the commercial version of the core rules.