From publisher blurb:
Dream a Little Dream
Dreams, by their very nature, feel magical. In a dream, strange and inexplicable things happen. The laws of physics need not apply. Anything can be real in a dream. And dreams can feel so oddly real, as well. They are often so much more vivid than other forms of imagination: you see and hear and taste things in dreams, not like stories written down in books, or anything we imagine during our waking hours.
It seems only natural, then, that dreams would feature a magic all their own. The Pathfinder Roleplaying Game Core Rulebook features a handful of spells dealing with dreams, most notably dream and nightmare, and other books like Pathfinder Roleplaying Game: Occult Adventures expanded somewhat on this selection. But dreams are vast and infinite in potential and possibility, and so it only stands to reason that dreams would be the subject of even more varied magic. This book presents 12 new dream-themed spells, to ensure that the magic and fantasy continues even when your characters rest their eyes.