The year is 1810, and Povl has just failed his saving throw.
The Køge roleplaying scene is in turmoil. All of the Køge groups are jonesing to win the big tournament, and it is now rumored that one of the groups cheats and uses witchcraft.
From Copenhagen, the young theologian Jokum has been sent to investigate the rumors. Is there real witchcraft at stake, or is it simply superstition and deception?
Assisted by the young merchant daughter and role-player Eline, Jokum tries to get to the bottom of the mystery. Meanwhile they play a lot of Elefanter & Eventyrere, which is the role-playing game everyone plays. Can they uncover the mystery before the tournament ends?