The Grand War erupted as a conflict that involved all the nations of the world. Now, after five years of peace, the major powers observe an uneasy truce that can be shattered at any moment. Supernatural creatures stalk the world, while steam-powered inventions and otherworldly magics have resulted in a explosion of new technology. Do you have what it takes to overcome this twisted version of our own history?
Inscrutable Puzzlements is a game of over-the-top action and mystery that is set in an anachronistic version of the late 19th century. The setting contains many elements of Gothic horror, steampunk, and Victorian era trappings. Using the custom d4-10 system, the action flows smoothly and the rules are simple, yet allow for a vast range of customization.
6 cases (basically one-shot adventures) ready to be used straight from the book.
22 different backgrounds for characters including: Alchemist, Bartitsu Master, Big Game Hunter, Combat Medic, Conduit, Consulting Detective, Cowboy, Curio Peddler, Eccentric Inventor, Entertainer, Gentleman Pugilist, Ghoul, Hedge Wizard, Hellspawn, Lumberjack, Martial Artist, Mystic, Scholar, Scoundrel, Shaman, Siren, Soldier, Vampire, and Werewolf
A complete, ready to use setting, which includes factions, events, and descriptions of all relevant nations.
Bestiary of over 50 monsters ready to be inserted into any adventure with quick and easy rules for scaling enemies or creating new ones.
Boon/Flaw system to allow for complete customization of characters. Want to be a mystical lumberjack who shoots bolts of lightning and flies into berserker rages? Go for it.
New ruleset that emphasizes storytelling and gives much more power to the GM.
Original artwork in a wide range of diverse styles.
Support past production. Open communication directly with the developer for questions about the system as well as periodic freebies to enhance your sessions!