Th' players filter in fer th' game. They be all wearin' some form o' pirate costume, rangin' from a puffy shirt 'n a bandana wit' their usual jeans t' somethin' fancy from th' local costume rental shop. One player's shoulder bears a fake parrot, which periodically squawks "Pieces of eight! Pieces of eight! Pieces of 7! Awk! Parroty error!" from a hidden iPod 'til th' other players threaten t' keelhaul its owner. Th' GM be th' last, 'n looks around at th' group in thar varied piratical regalia.
GM: Aaaaargh! It be Talk Like a Pirate Day!
Party Leader: Aye, Cap'n. An' ye can see that we be dressed fer it!/p>
GM: Ye realize this won't help ye? I've a lot planned fer tonight.
Party Leader: Ye'd be goin' against yer crew!
GM: Only if I don't share th' plunder! I'll be buyin' the' pizza tonight.
Welcome to the "1001 Things" collections!
'Tis a collection o' 1001 descriptions o' pirates. Th' details be more cinematic 'n legendary than real, nah least 'cause real pirates were actually nah anyone ye would wants t' meet. They could be captains, hands, or even retired pirates t' add a wee color t' a game.
While 'tis a somewhat whimsical list fer Talk Like a Pirate Day, it be quite useful in a game. Mayhap ye wants t' make th' pirates somewhat less fancy, especially in th' names (historical pirates mostly jus' used thar real names), 'n perhaps make some o' them non-humans. A crew o' orcish pirates would be somethin' t' fear! In SF games, they fit right in if th' spacegoin' pirates be deliberately tryin' to look like pirates from in ole movies. Th' less modern-realistic th' settin', th' better these pirate descriptions will do.
T' use this list, ye can either start at th' top o' th' list 'n use them in order, roll three different colors o' d10 (treatin' 10 as 0), or jus' pick somethin' that strikes yer freebootin' fancy.
So spice up yer game a bit, 'n 'ave fun!
An' don't ye ferget that this be just a sample o' Wintertree's 1001 Things. Ye can find plenty more o' them right here, fer all yer gamin' needs.