The party has arrived in a small village called Wyrmdale during their travels. But in the middle of the night, they are awakened by strange sounds. They seem to be alone in the building (tavern or guard tower) and go outside. The village is filled with zombies, skeletons and other undead. Whatever is happening in this town; it’s dark and necromantic in nature. The first priority is to find a safe space but these are almost nowhere to be found. They have to escape the village.
The village has several exits, although the party only knows the big entrances along the main road.
The PDF scenario is distributed in a bundle with two PNG map files.