Weighing in at 112 pages of pure Slavic/Vancian/Moorcockian acid fantasy, What Ho, Frog Demons is the fourth stand-alone, mini-sandbox adventure in the Slumbering Ursine Dunes series. Fever-Dreaming Marlinko was an experiment in reforming the city setting book: sloughing off the tedious bits and cranking up the most adventurable qualities. What Ho, Frog Demons is a similar experiment: what happens when you rev up a regional setting book really high for pure play at the table.
What's inside its novella-length pages:
Two "Saturday Night Special" Dungeons. Experience the two-bit Tomb of Horrors of the deadly trapped hell of the Frog Demon Temple or the escalating schlock-horror of the Manor of the Beet God. Both designed to be easily slottable for a few sessions of manic play in your home mangled campaign.
Full Hexcrawl. Want to run your players through the Weird-infested environs between the Dunes, Marlinko, the Misty Isles and this product? Well here's a full hexcrawl of all of Marlinko Canton, the most feverish of the Hill Cantons.
An “Infection Index.” Much like the Chaos Index of previous adventures which brought an ever changing and escalating sandbox, the Beet God Manor will crank up over and between sessions.
A slew of new monsters and a random frog demon generation system.
A whole rural carousing system.
An entire Bucolic Slavic Village generation system.