From the introduction:
This game is simple.
Characters have three Attributes (Interacting, Fighting, Thinking) with values assigned from a standard array. Character also have a Style, which is a narrative description that is "as short or as long as you want."
Each Attribute value determines the number of dice in an action pool. When an action must be resolved, the game master identifies the Attribute and a target difficulty. The player rolls the dice pool and sums the results. Matching or exceeding the target number indicates success.
The game document includes a one-page, print-and-play character sheet.