Master of the Rogue Spire is a new RPG system with simple rules, lots of customization, and an old-school feel. Instead of trying to recreate the rules of the first tabletop role-playing games, it takes all the polyhedral dice that we love and recreates the free-wheeling feeling of playing classic fantasy RPGs in the ‘80s. What it adds to the equation is a tactical core mechanic where players must weigh the risk of every action. The goal is to make a character in 15 minutes and then be able to role-play and advance that same character through dozens of sessions.
Inside Volume 2: Rules for the Master
Learn how to be a Spire Master! Advice on how to adjudicate many common situations that come up during the game.
Add complexity! Optional rules to add complexity to your world, like status effects, critical injuries, creature scale, and durability.
Customize your game! Build new metahumans, backgrounds, and items through a simple and flexible point-buy system.
Randomize your world! Use our innovative tarot card system to play your game with ZERO prep.
Old school art! Beautiful black and white illustrations that recapture the wonder of classic 80’s fantasy.